Things 3 V3 9 2

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Release Date: Oct. 5, 2020

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This is the stable release of Python 3.9.0

Python 3.9.0 is the newest major release of the Python programming language, and it contains many new features and optimizations.

Installer news

This is the first version of Python to default to the 64-bit installer on Windows. The installer now also actively disallows installation on Windows 7. Python 3.9 is incompatible with this unsupported version of Windows.

Major new features of the 3.9 series, compared to 3.8

Some of the new major new features and changes in Python 3.9 are:

  • PEP 573, Module State Access from C Extension Methods
  • PEP 584, Union Operators in dict
  • PEP 585, Type Hinting Generics In Standard Collections
  • PEP 593, Flexible function and variable annotations
  • PEP 602, Python adopts a stable annual release cadence
  • PEP 614, Relaxing Grammar Restrictions On Decorators
  • PEP 615, Support for the IANA Time Zone Database in the Standard Library
  • PEP 616, String methods to remove prefixes and suffixes
  • PEP 617, New PEG parser for CPython
  • BPO 38379, garbage collection does not block on resurrected objects;
  • BPO 38692, os.pidfd_open added that allows process management without races and signals;
  • BPO 39926, Unicode support updated to version 13.0.0;
  • BPO 1635741, when Python is initialized multiple times in the same process, it does not leak memory anymore;
  • A number of Python builtins (range, tuple, set, frozenset, list, dict) are now sped up using PEP 590 vectorcall;
  • A number of Python modules (_abc, audioop, _bz2, _codecs, _contextvars, _crypt, _functools, _json, _locale, operator, resource, time, _weakref) now use multiphase initialization as defined by PEP 489;
  • A number of standard library modules (audioop, ast, grp, _hashlib, pwd, _posixsubprocess, random, select, struct, termios, zlib) are now using the stable ABI defined by PEP 384.

You can find a more comprehensive list in this release's 'What's New' document.

More resources

  • PEP 596, 3.9 Release Schedule
  • Report bugs at https://bugs.python.org.
  • Help fund Python and its community.

And now for something completely different

Wapcaplet: (John Cleese) Welcome! Do sit down. My name's Wapcaplet, Adrian Wapcaplet.
Mr. Simpson: how'd'y'do.
Wapcaplet: Now, Mr. Simpson.. Now, I understand you want us to advertise your washing powder.
S: String.
W: String, washing powder, what's the difference. We can sell anything.
S: Good. Well I have this large quantity of string, a hundred and twenty-two thousand miles of it to be exact, which I inherited, and I thought if I advertised it..
W: Of course! A national campaign. Useful stuff, string, no trouble there.
S: Ah, but there's a snag, you see. Due to bad planning, the hundred and twenty-two thousand miles is in three inch lengths. So it's not very useful.
W: Well, that's our selling point! 'SIMPSON'S INDIVIDUAL STRINGETTES!'
S: What?
W:'THE NOW STRING! READY CUT, EASY TO HANDLE, SIMPSON'S INDIVIDUAL EMPEROR STRINGETTES - JUST THE RIGHT LENGTH!'
S: For what?
W:'A MILLION HOUSEHOLD USES!'
S: Such as?
W: Uhmm..Tying up very small parcels, attatching notes to pigeons' legs, uh, destroying household pests..
S: Destroying household pests?! How?
W: Well, if they're bigger than a mouse, you can strangle them with it, and if they're smaller than, you flog them to death with it!
S: Well surely!..
W:'DESTROY NINETY-NINE PERCENT OF KNOWN HOUSEHOLD PESTS WITH PRE-SLICED, RUSTPROOF, EASY-TO-HANDLE, LOW CALORIE SIMPSON'S INDIVIDUAL EMPEROR STRINGETTES, FREE FROM ARTIFICIAL COLORING, AS USED IN HOSPITALS!'

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XZ compressed source tarballSource release6ebfe157f6e88d9eabfbaf3fa92129f618866140SIG
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Windows help fileWindows9ea6fc676f0fa3b95af3c5b3400120d68757017SIG
Windows x86-64 embeddable zip fileWindowsfor AMD64/EM64T/x6460d0d94337ef657c2cca1d3d9a6dd94b8387074SIG
Windows x86-64 executable installerWindowsfor AMD64/EM64T/x64b61a33dc28f13b561452f3089c87eb6328158664SIG
Windows x86-64 web-based installerWindowsfor AMD64/EM64T/x64733df85afb160482c5636ca09b89c4c81364352SIG
Windows x86 embeddable zip fileWindowsd81fc534080e10bb4172ad7ae3da52477553872SIG
Windows x86 executable installerWindows4a2812db8ab9f2e522c96c7728cfcccb27066912SIG
Windows x86 web-based installerWindowscdbfa799e6760c13d06d0c2374110aa31327384SIG
Things

Prison Build Logs for v3.3.x

Build logs

These build logs represent the work that has been going on within prison.

Will continue as v3.3.0-alpha.7 2021-06-?? in the near future.

  • Add the ability to glow the prison bombs when they are dropped/set.

  • For a couple of rankup messages, using the rank tag now instead of the rank name.

  • Fixed a compatibility issue with older versions of spigot. Should have possibly use the compatibility classes, but if a method does not exist, then this will fall back on a string matching pattern.

  • Changed the message about worn out tool to use the SpigotPlayer's setActionBar() function to prevent overloading console messages.

  • Bug fix: Logic was corrected to handle the double negative correctly.The was an issue with the /mines set area command when the mine's area was larger than 25,000 blocks. They have to enter either 'confirm' or 'yes'. The bug would require them to enter both to create the mine.

  • Added an example of possible backpack object to the PlayerCachePlayerData object.

  • Adjustments to the new auto features for cancel block break events and block drops.

  • Removal of some auto feature commented out old code.

  • New auto features settings: Able to prevent event canceling and also control if the drops are cleared.This has not been tested too much, but it may help make prison more compatible with other plugins that are needing to handle the block break events.

  • Fortune on a tool was appearing as a negative value: -1000.Not sure how it became negative, but this will better deal with negative values.

  • Added a listener for PlayerInteractEvent.

  • Add a new feature to the PrisonSpigotAPI to allow for the creation of a new mine through the API.This could be used to generate player mines in a plot world.

  • Able to give players bombs, based upon the item type as defined for the bomb.

  • Significant progress on Prison's Mine Bombs:Moved the mine bombs primary classes to the prison core so it's accessible from all packages.Setup 4 default mine bombs if the commands are used and there are none defined.Setup a new /prison utils bomb commands to list all bombs and to give players bombs. These are not complete and fully tested yet.

  • Some initial work to setup the mine bombs configs.

  • Add placeholders {actionBar} and {title} to the blockEvent listing of placeholders that can be used.They are shortcuts for the new prison utils commands.

  • For the actionBar and title, translate the color codes so they work properly.

  • Hook up the auto features notification to use the new actionBar interface.This 'should' prevent duplicate messages from being sent to the player while the same message is displayed in the actionbar.

  • Fluid 2 0 1. Fixed an error about backpacks and lore transition: A single lore was being used for the backpacks utility, if a serverwas new and fresh, this would've been missing and an error could occur, this now got fixed with the full transition.

  • Full transition of all messages to the .properties lang: All messages are now on the .properties file and the old .yml one is unused from now on, you can delete it and start translating the new one. Please note that some messages maybe wrong, as it's still in a young stage and a lot of messages got transitioned.

  • The player cache, when being shut down ran in to a problem if the players were removed when they logged off.This function was making a new collection based upon the original player cache copy of players, of which, when a few of the players are removed, then they were resulting in nulls.

  • Prevented a problem when unloading players, and when a player is null.The condition that was causing a null player was that the player was unloaded when the player left the server at the same time when the server was shut down. Basically a race condition with two parallel async tasks trying to shut down the player cache object, each focusing on a different aspect (player vs. server).

  • Hooked up XSeries' Titles to the compatibility class instead of using version specific code.XSeries says they support 1.8.8 through 1.17.1.Deleted the support for the Spigot110 classes since it was only to support the use of the ActionBar and also the Title, which are no longer needed for 1.10+.

  • Adding a player messaging component to the PlayerCache.When used, this will prevent more than one of the same messages from being displayed at the same time.

  • For the command /mines set area the confirmation of 'yes' was setup incorrectly with being negated.

  • Switch over to using XSeries for the actionBar.XSeries claims it works for 1.8.8 through 1.17.1.

  • Moved all Lores to the new .properties Language file: Changes to the old .yml language file about Lore messageswon't take effect, only if you edit the .properties file they will.

  • Added the trigger 'minebombs' for the utils command bombs.

  • Adjustments to the BlockEvents and how it handles some of the event types.Expanded and fixed some of the settings for prison's explosions, and PE's too. Added the ability to exclude specfic triggers.

  • **Updates to the Prison's explosion event handling to correct a few problems. **

  • Fixed SellAll Hand not removing item: SellAll Hand didn't work properly and got now fixed.

  • Initial setup of Prison's mine bombs.Initially it will be controllable as a utils command, so random chances can be assigned to explosions.

  • Cleaned up some of the unused variables in the Utils titles command.There were plans for more commands, but they were eliminated. This will soon be rewritten to utilize XSeries's classes for these display items.

  • Ran in to a situation where results was actually null. So this prevents a NPE.

  • Fixed issue with tool's durability being cutoff right before reaching the threshold.Had to change a > to a >=.

  • 3.2.11-alpha.1 2021-08-31
  • Release the first alpha.1

  • Replace the block with air through a task to get it out of the auto features thread.

  • If the settings isPreventToolBreage is enabled, then don't allow the tool to break.

  • Update some messages to be clearer as to what they are.Removed the MONITOR from auto features since they should not have the monitor setting enabled. The blockBreakEvent has the monitoring event.

  • Trying to fix an error related to SpigotRankManager GUI: I can't reproduce the issue but the NPE shouldn'tgive a stacktrace in the console anymore.

  • If the primary block was null, which it never should be, then this prevents a failure in this section of code in the OnBlockBreakEventCore.

  • For the initial startup air count task, which is used to 'reset' the block counts on a mine.This does not change any blocks, but just finds out where the mine was when the server was last shut down. This is needed to ensure we have valid counts for the mines before the first time they are reset. The other way to update these values is to do a full mine reset which is more costly.There was an inconclusive error that just listed 'null' as the error messags, without identifying the actual line number. This error catching was changed to now generate a stack trace so it can be properly fixed if it occurs in the future.

  • Added a few more reporting entries on the block break handling.Reporting how many blocks are being processed and if it passes the validation phase.

  • Some fixes for teleporting and the removal of the teleport glass block.

  • Updates to the PrisonEnchant's API.Minor adjustments to work with the new API from PrisonEnchants.

  • Updates to async block updates.Included changes to hook up the CustomItems to work with the async updates.

  • Clarify some of the messages related to listing of the block events.

  • Added the ability to identify if a block is able to be affected by gravity. Also the mine has a global setting to identify quickly if any block is gravity affected.This will be used to alter the mine reset strategy to improve performance so as to hopefully eliminate long resets due to extensive lag from falling blocks. The idea is to get all the other blocks in to place before placing the falling blocks to ensure they are less likely to fall.

  • **If the Mine's saved file data is corrupted (manually edited with incorrect data), this will prevent the mine from being loaded and will now generate an error message indicating which mine has a problem loading. It will print out the invalid data, and it will default to a value of 0.00001. The function has been updated to 'properly' use the localized format, so if it saves in a non US way, then it should now be able to read it back in and parse it correctly.

  • If the Mine's saved file data is corrupted (manually edited with incorrect data),this will prevent the mine from being loaded and will now generate an error message indicating which mine has a problem loading. It will print out the invalid data, and it will default to a value of 0.00001.

  • Checking to ensure the locations are not null when loading.There was a failure with bad data on the files system that was resulting in trying to resolve nulls to a location, which obviously cannot happen.

  • There was an odd situation where the player was null, when usually they never can be, so this helps prevent possible errors.The null was caused by an issue with a placeholder? Don't really remember.

  • Adjustments to Prison's TPS calculations.They were only taking the average of just two readings which was resulting in very unstable TPS values. Now 10 are being used.Enabled a new feature where the resolution can be changed from normal (a reading every tick) to high resolution (one reading every 2 ticks). When the resolution changes, the task will auto terminate and resubmit with the new settings.

  • **For the command /ranks autoConfigure made some adjustments to the block lists being used so the top mines have more valuable ores and blocks. There was a shortage and the wrong blocks were being used.

  • Fixed an auto features config setting for prison's ExplosiveBockBreakvents priority; it was missing the word priority.Reworked some of the details on autofeatures as displayed through /prison version to update them to better reflect the correct settings and dependencies.

  • Fixed a problem with placeholders when using the search feature, but not supplying a player's name.

  • some internal changes to improve the resets

  • eliminate the block access in this class since it handles everything in the submitted task.This was causing an error when it was being ran in an async thread. When the task is submitted, it is ran synchoronously so it works correctly.

  • Changed prison's TPS calculation to be able to enable a high-res setting when the /mines stats is enabled.The one problem with enabling high resolution mode is that it could show an unrealistic low TPS during a reset. The /lag command shows a much higher TPS value.

  • Setup up the basics for async updates.In the code that does the update, it also now reads the block to ensure that the read and update is all done in the synch thread. Otherwise the old code would be risking chunk loading in an async thread.Using the Location and World to perform the async updates outside of needing access to the spigot module.At this time, only /mines set tracer is using the new async reset.

  • Tweaks to the event listener dumps for block breaks.Updated the notes about prison's listeners.PEExplosionEvent was setup with the wrong forClass name.

  • Setting up a new way to handle block updates in prison. Adding functions that are intended to be use while running in an async threads.

  • Transitioning over to the correct way to get the compatibility object.Just a few classes are using the old way, but they will be switched over when they are done with the edits.

  • Fixed the way some of the language files were being generatedso it can include the spigot module, which makes it self-contained for actual Modules, since it's always based upon the module name. Core and spigot are not technically modules, so they have special setups.Changed the Module folder from dataFolder to moduleDataFolder so it would not conflict with the SpigotPrison object.

  • Fixed a problem with Prison's ExplosiveBlockBreakHandler in that it has a typo in the getHandlerList() and was not included with the registration processes. It also needed to be included with the generation of the listener dumps.

  • Added /sellall hand command.

  • Minor changes to SellAll Util.

  • Much better performance for SellAll generally.

  • SellAll Commands internal changes.

  • Minor changes to GUIs: Some fixes and visual changes.

  • SellAllUtil Rewrite: New internals for SellAll and SellAll API.
  • release v3.2.9
  • Note: Bug fixes for 3.2.8.

  • Fixed a failure on startup for new installations of prison.Basically it was unable to deploy the language files due to try-with-resources closing the initial zip connection.

Prison V3.2.8 Release!Prison now fully support Spigot 1.17 and Java 16!

NOTE: Since the start of the development on v3.3.0, Prison has had a few other releases under v3.2.7 and v3.2.8. The reason for these releases is that the major structures (and code) that would make prison v3.4.x, are not complete. Therefore, to get out new updates sooner than later, v3.2.7 and v3.2.8 have been release.

  • Released v3.2.8!

  • v3.2.8-alpha.3 2021-06-16

  • v3.2.8-alpha.2 2021-06-12

  • Spigot 1.17 release - v3.2.8-alpha.1 - 2021-06-11Only known issues:
    • Unable to use nms to get the player's preferred language
  • v3.2.8-alpha.1 2021-06-07Internally set the version, but will not release it until a few other things are finished.The prison version is set to 3.2.8-alpha.1 to prepare for the release of prison that is compatible with Java 16 and Spigot 1.17.

NOTE: v3.2.8-alpha.1 is identical to v3.3.0-alpha.6. V3.3.0 is far from being ready to be released. So v3.2.8 will enable Java 16 and also Minecraft 1.17.

Things 3 V3 9 2 4

  • v3.3.0-alpha.6 2021-06-07Setting the version. The v3.3.0 release will be put on hold since focus will be to get v3.2.8 out which will support Java 16. It is unknown how many of the spigot 1.17 blocks will be initially supported.

  • v3.3.0-alpha.5c - 2021-06-06

  • v3.3.0-alpha.5 2021-06-01

  • v3.3.0-alpha.4 2021-05-15

  • Next release will be v3.3.0-alpha.3Please note that the correct order of releases have been: v3.2.6, v3.3.0-alpha.1, v3.3.0-alpha.2, v3.2.7, v3.3.0-alpha.3

Things 3 V3 9 2 Portable Free Download

  • Set version to v3.2.7
    • Note that all changes that were made under v3.3.0-alpha.1 and v3.3.0-alpha.2 have been publicly released under v3.2.7
  • 3.3.0-alpha.2 2021-04-23

  • v3.3.0-alpha.1 2021-04-16

  • v3.3.0-alpha.0 2021-04-11

    Start on the alpha.1 release.





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